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UPDATE - 05/26/2025
May 27, 2025
by
Blue Vertigo
2
#update, #major update, #release
Against all the evil that Hell or definitive statements like "I hope this is the last update" can conjure, all the wickedness that mankind can produce, we will send unto them... another update to Mons...
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UPDATE - 05/23/2025
May 24, 2025
by
Blue Vertigo
4
#update
After the panic yesterday over (briefly) uploading a broken version of Monster Sounds EX, I reached out to my dear friend DrPyspy to sort out the spawner issues. Of course, within an attosecond, Pyspy...
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UPDATE - 05/22/2025
May 22, 2025
by
Blue Vertigo
1
#Audio, #Doom, #DOOM WAD, #Sound effects
I found a couple of issues that needed to be addressed, so here we are again! I overhauled the monster replacement code to account for some instances where MSEX monsters didn't activate death triggers...
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UPDATE - 03/21/2025
March 21, 2025
by
Blue Vertigo
1
The curse of being overzealous with copy/paste has struck again! Thanks @RichardDS90 for spotting these errors! CHANGELOG [2.0 PK3] Fixed the Hell Knight using the Baron of Hell's melee sound [2.0 PK3...
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UPDATE - 03/13/2025
March 14, 2025
by
Blue Vertigo
1
#update
Is this it? The final version™? Probably not, but fingers crossed! CHANGELOG [2.0 PK3 + MBF21] Fixed Burstgunner's F2 frame. [2.0 PK3] Fixed Arachnotron's HD firing sound not pointing to correct sou...
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UPDATE - 03/12/2025
March 13, 2025
by
Blue Vertigo
#update, #bugfix
Alright, here's another version of MSEX coming at you! CHANGELOG [2.0 PK3 + MBF21] The Burstgunner now has full rotations! [2.0 PK3] Fixed HD sounds for projectiles not playing their correct SeeSound...
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UPDATE - THE BURST GUNNER COMETH! (03/09/2025)
March 09, 2025
by
Blue Vertigo
1
#update
THE BURST GUNNER IS HERE! Or is it Burstgunner (no space)? I have no idea, but he's arrived! The Burstgunner takes the place of the previous Machinegunner enemy. I felt like I could do a bit better th...
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UPDATE - Monster Sounds EX 2.0 (03/01/2025)
March 02, 2025
by
Blue Vertigo
1
I'm beyond excited to release the biggest update to Monster Sounds EX: Introducing Monster Sounds EX 2.0 ! I've spent the last week and some change working hard at ZScript-ifying the mod to allow for...
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UPDATE - 02/18/2025
February 19, 2025
by
Blue Vertigo
UPDATE [NEW] The Cyberdemon now has its own rocket-launching sound! For the Edited Monsters versions, the Cyberdemon's rocket is an evil crimson color. I couldn't get the MBF21 version's rocket to spa...
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UPDATE - 11/27/2024
November 27, 2024
by
Blue Vertigo
#update
UPDATE [NEW] MBF21-supported version is now split! The default version only has the new monster sounds with no edited sprites/enemy behavior, while the Edited Monsters is...well, the edited one! [FIX...
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UPDATE - 09/29/2024
September 30, 2024
by
Blue Vertigo
#update
UPDATE [NEW] New Spectre pain sound! I'm still not 100% sure about it, however... [NEW - Edited Monsters/MBF21] Brand new Spectre sprites and edited behavior! The Spectre now spawns with standard rend...
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