UPDATE - 03/21/2025
Monster Sounds EX » Devlog
The curse of being overzealous with copy/paste has struck again! Thanks @RichardDS90 for spotting these errors!
CHANGELOG
- [2.0 PK3] Fixed the Hell Knight using the Baron of Hell's melee sound
- [2.0 PK3] Fixed an issue where the Shotgunner, Chaingunner, and Burstgunner incorrectly used HD sounds for their Unseen Evil-style sound effects when HD sounds were disabled.
- [2.0 PK3] Added lump filtering folders to adjust the M_DOOM graphics per game. Note that it sill may not look correct with every map set ever made (looking at you, Legacy of Rust)
Files
MONSTER SOUNDS EX (2.0) - 03/21/2025 5.3 MB
77 days ago
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Monster Sounds EX
Replaces all duplicated monster sounds with brand-new sound effects!
Status | Released |
Category | Game mod |
Author | Blue Vertigo |
Tags | Audio, Doom, DOOM WAD, Sound effects |
More posts
- UPDATE - 05/26/202511 days ago
- UPDATE - 05/23/202514 days ago
- UPDATE - 05/22/202515 days ago
- UPDATE - 03/13/202585 days ago
- UPDATE - 03/12/202586 days ago
- UPDATE - THE BURST GUNNER COMETH! (03/09/2025)89 days ago
- UPDATE - Monster Sounds EX 2.0 (03/01/2025)97 days ago
- UPDATE - 02/18/2025Feb 19, 2025
- UPDATE - 11/27/2024Nov 27, 2024
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