UPDATE - THE BURST GUNNER COMETH! (03/09/2025)
Monster Sounds EX » Devlog
THE BURST GUNNER IS HERE! Or is it Burstgunner (no space)? I have no idea, but he's arrived! The Burstgunner takes the place of the previous Machinegunner enemy. I felt like I could do a bit better than the recolor that was previously in, plus with the Shocktrooper using a similar edit, I figured he could be a bit more unique! I also made some very small adjustments and fixes, including new explosion sounds for the Cyberdemon and Revenant projectiles.
CHANGELOG
- [2.0 PK3 + MBF21 (Edited Monsters)] New BURSTGUNNER enemy! Replaces the Machinegunner with new sprites!
- New sounds for the Cyberdemon's rocket explosion
- New sounds for the Revenant's missile explosion
- [2.0 PK3] Fixed the Baron's fireball replacing the default Baron fireball.
- [2.0 PK3] Fixed the Baron and Hell Knight's melee sounds not working with HD sounds enabled
[2.0 PK3] Fixed the Baron of Hell's death not triggering the exit on E1M8
Files
MONSTER SOUNDS EX (2.0) - 03/09/2025 5.2 MB
40 days ago
MONSTER SOUNDS EX (MBF21) - 03/09/2025 1.2 MB
40 days ago
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Monster Sounds EX
Replaces all duplicated monster sounds with brand-new sound effects!
Status | Released |
Category | Game mod |
Author | Blue Vertigo |
Tags | Audio, Doom, DOOM WAD, Sound effects |
More posts
- UPDATE - 03/21/202528 days ago
- UPDATE - 03/13/202536 days ago
- UPDATE - 03/12/202536 days ago
- UPDATE - Monster Sounds EX 2.0 (03/01/2025)47 days ago
- UPDATE - 02/18/202559 days ago
- UPDATE - 11/27/2024Nov 27, 2024
- UPDATE - 09/29/2024Sep 30, 2024
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